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Welcome to the website of composer, sound designer and game developer, Mike Keogh.
Based in Canada's capital city of Ottawa, I'm the Audio Director at Artech Studios, composer and part of the design team for Vitamin G, and co-founder of the indie game group Breakfall.
I've worked with EA, Sierra Online, Atari, Hasbro Interactive, Bell Canada and Disney Interactive on products ranging from educational family games to intense science fiction shooters. Check out my complete credits for a list of projects with audio samples, or contact me for more info.
AWARDS:
Gamer’s Daily News Gold Award for The UnderGarden with a 10/10 score in Audio
Gamespot’s Editor's Choice Award for Outstanding Music for Aces of the Galaxy
Xbox Live Arcade 2008 "Best Family Game" award nomination for Boogie Bunnies
DR. TOY's 10 Best Audio/Video Tapes/ CDs in 2006 for Twister Dance DVD
Game Audio Network Guild Silver Member
PRAISE FOR MIKE'S WORK:
“The music that plays on the title screen is good and foreboding, while the score for the rest of the levels fits well in a wartime movie.” -Worth Playing review for Naval Assault: The Killing Tide
“The explosions rock your sound system and serve as the most exciting part of the experience.” -ZT Game Domain review for Naval Assault: The Killing Tide
“While Undergarden is, obviously, a game, it is also something like a high-concept music experience. Something you can zone out to and just enjoy.” - The New York Post review for The UnderGarden
“The musicians are the perfect embodiment of The Undergarden's bizarre charm.” -Escapist Magazine review for The UnderGarden
“Musicians... no stage is truly completed without them” -Destructoid review for The UnderGarden
"The game's sound is every bit as good as its visuals. All of the sound effects are solid, and some--like the terrifying screech that accompanies an onslaught of suicide drones--are especially effective. But the music is the real highlight of the game's sound. The score has a sweeping, dramatic quality that suits the game's cinematic sci-fi visuals very well, and it frequently changes on the fly to match the action, kicking into high gear when you get hurtled to super speeds by a warp gate, or when you're only a few hits away from becoming space dust. ...Great soundtrack." - Gamespot for Aces of the Galaxy
"The Kewlett's voices are the real standout in terms of sound. They have some flat-out hilarious comments while Raze blasts them into pieces. " -IGN review for Raze's Hell
"Raze's Hell pays off in the offhand Kewlett dialogue." -Onion AV Club review for Raze's Hell
"Voice acting is solid and comical." -Armchair Empire review for Raze's Hell
"Great script elements and voice acting." -Gamezone review for Raze's Hell
"At times hilarious... you'll probably laugh most of the way through this game." -Ace Gamez review for Raze's Hell
"You did an amazing job with the audio and music for our game. We gave you a blank canvas and you painted an awesome picture. In a lot of cases, music/SFX are forgotten in games. The music and SFX stood out and really brought the mood that we wanted."
-Jessie P. Matte, Producer, Electronic Arts
"Mike has a keen sense for how his SFX and music affect the feel of a game. I could always count on him to produce high-quality content, as well as know how to balance that content against the changing needs of the game. His enthusiasm for the work constantly shone through, often producing surprising and fantastic results."
-Tim Sandwell, Senior Developer, Aces of the Galaxy
My personal music and game projects can be found over at mike-ok.com.

